Nambu 8mm
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06-29-2005, 03:52 PM
Post: #1
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Nambu 8mm
Hey guy\'s, loved TTS, anyway, I\'ve been modeling random things for a while, but all low poly, so I decided to try out a larger poly gun: A Japanese Nambu 8mm, the skin however, is not mine, it its simply the photo that I modeled it off. Anyway, Pics:
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06-29-2005, 04:33 PM
Post: #2
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RE: Nambu 8mm
ey, thats pretty good
i\'d reccommend finding a slightly more high res texture next time for your skin, but the modeling is good what are the polycounts on that? |
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06-29-2005, 04:58 PM
Post: #3
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RE: Nambu 8mm
If that was ingame( anygame, not ttr) it would have to support firing it by pressing on the side
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06-29-2005, 05:04 PM
Post: #4
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RE: Nambu 8mm
Why cover up a possibly nice model with a fugly photo-texture
Any chance I could see an untextured render? |
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06-30-2005, 12:14 AM
Post: #5
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RE: Nambu 8mm
Yeah, it looks nice, but like reno said.. the skin could be better
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06-30-2005, 12:43 AM
Post: #6
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RE: Nambu 8mm
funny pistol, could ye post a wirefram, and polycount?
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07-01-2005, 04:39 PM
Post: #7
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RE: Nambu 8mm
Ye\' olde\' flat-shaded unrended:
Ye\' olde\' smooth-shaded: Ye\' olde\' wireframe: Ye\' verticies:691 Ye\' polycount: 1185 I\'m actually not too great at making textures, and this model is just a nights work. So, it\'s not incredibly impressive. |
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07-01-2005, 08:05 PM
Post: #8
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RE: Nambu 8mm
Is it done it Milkshape? if so, good work, as it\'s a nasty program
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07-01-2005, 11:45 PM
Post: #9
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RE: Nambu 8mm
Tis Milkshape, not too nasty once you get the hang of it, but I will be getting 3D studio max soon...
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