Nambu 8mm - Printable Version +- [ghc]Games Forums (http://forums.ghc-games.com) +-- Forum: Editing / Creativity Corner (/forumdisplay.php?fid=14) +--- Forum: Modeling / Animation / 3D Artwork (/forumdisplay.php?fid=16) +--- Thread: Nambu 8mm (/showthread.php?tid=476) |
Nambu 8mm - Ballman - 06-29-2005 03:52 PM Hey guy\'s, loved TTS, anyway, I\'ve been modeling random things for a while, but all low poly, so I decided to try out a larger poly gun: A Japanese Nambu 8mm, the skin however, is not mine, it its simply the photo that I modeled it off. Anyway, Pics: RE: Nambu 8mm - Reno - 06-29-2005 04:33 PM ey, thats pretty good i\'d reccommend finding a slightly more high res texture next time for your skin, but the modeling is good what are the polycounts on that? RE: Nambu 8mm - andius - 06-29-2005 04:58 PM If that was ingame( anygame, not ttr) it would have to support firing it by pressing on the side RE: Nambu 8mm - [JR] - 06-29-2005 05:04 PM Why cover up a possibly nice model with a fugly photo-texture Any chance I could see an untextured render? RE: Nambu 8mm - Albert Wesker - 06-30-2005 12:14 AM Yeah, it looks nice, but like reno said.. the skin could be better RE: Nambu 8mm - joeb - 06-30-2005 12:43 AM funny pistol, could ye post a wirefram, and polycount? RE: Nambu 8mm - Ballman - 07-01-2005 04:39 PM Ye\' olde\' flat-shaded unrended: Ye\' olde\' smooth-shaded: Ye\' olde\' wireframe: Ye\' verticies:691 Ye\' polycount: 1185 I\'m actually not too great at making textures, and this model is just a nights work. So, it\'s not incredibly impressive. RE: Nambu 8mm - joeb - 07-01-2005 08:05 PM Is it done it Milkshape? if so, good work, as it\'s a nasty program RE: Nambu 8mm - Ballman - 07-01-2005 11:45 PM Tis Milkshape, not too nasty once you get the hang of it, but I will be getting 3D studio max soon... |