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Adrenaline?
01-22-2005, 12:30 AM
Post: #7
RE: Adrenaline?
Well, I like the idea of rewarding players that last long being in action, and that\'s what this idea is mainly about.

You only increase your adrenaline if you make a frag, are next to a explosion, see your mates die, etc. The good thing about this idea is that it rewards players quite fairly. It\'d give them a slight bonus and some counterparts.

Also, the original TTR has a fatigue system already built-in, so I see quite logical having adrenaline too. And if both are related in some way, the better.
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Messages In This Thread
Adrenaline? - Sober - 01-21-2005, 11:48 AM
RE: Adrenaline? - Reno - 01-21-2005, 04:23 PM
RE: Adrenaline? - andius - 01-21-2005, 07:33 PM
RE: Adrenaline? - shift - 01-21-2005, 08:47 PM
RE: Adrenaline? - MaSwIcK - 01-22-2005, 12:01 AM
RE: Adrenaline? - The_Punisher - 01-22-2005, 12:15 AM
RE: RE: Adrenaline? - Albert Wesker - 01-22-2005, 03:07 AM
RE: RE: RE: Adrenaline? - Jognt - 01-22-2005, 03:22 AM
RE: Adrenaline? - shift - 01-22-2005 12:30 AM
RE: Adrenaline? - tomcat ha - 01-22-2005, 01:11 AM
RE: Adrenaline? - Destiny@Work - 01-22-2005, 02:17 AM
RE: Adrenaline? - Destiny@Work - 01-22-2005, 06:18 AM
RE: Adrenaline? - isoFlux - 01-22-2005, 09:15 AM
RE: Adrenaline? - The_Punisher - 01-22-2005, 09:20 AM
RE: Adrenaline? - Sgt. Boomer - 02-16-2005, 11:31 AM
RE: Adrenaline? - The_Punisher - 02-16-2005, 11:50 AM
RE: RE: Adrenaline? - Sgt. Boomer - 02-16-2005, 01:34 PM
RE: Adrenaline? - Reno - 02-16-2005, 01:50 PM
RE: Adrenaline? - The_Punisher - 02-16-2005, 02:23 PM
RE: Adrenaline? - Sgt. Boomer - 02-16-2005, 07:40 PM
RE: Adrenaline? - shift - 02-16-2005, 08:42 PM
RE: RE: Adrenaline? - Sgt. Boomer - 02-17-2005, 07:28 PM
RE: Adrenaline? - Clinton - 02-17-2005, 04:52 AM
RE: Adrenaline? - Mr.BoJangles - 02-17-2005, 08:30 AM
RE: Adrenaline? - LivingTarget - 02-17-2005, 10:53 PM
RE: Adrenaline? - The_Punisher - 02-18-2005, 08:24 AM

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