Grenadeshock
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01-31-2005, 11:40 PM
(This post was last modified: 02-07-2005 10:16 PM by Jonathan.)
Post: #1
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Grenadeshock
what about adding some kind of granadeshock effect when a granade goes of near you? It could look like the ones in CoD
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01-31-2005, 11:49 PM
Post: #2
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RE: Granadeshock =)
It would be pretty immersive to lose some of your hearing/sight/balance, yes And how about getting thrown around when you\'re close enough? Or getting hit with flying debris other than shrapnel?
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02-01-2005, 12:07 AM
Post: #3
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RE: Granadeshock =)
I\'d definitely love to see this one in the new TTR
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02-01-2005, 01:04 AM
Post: #4
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RE: Granadeshock =)
Oh, we\'re certainly planning on adding some slick effects.
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02-01-2005, 04:14 AM
Post: #5
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RE: Granadeshock =)
yay.
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02-01-2005, 04:53 AM
Post: #6
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RE: Granadeshock =)
You really don\'t get thrown if a nade goes off next to you. The explosion really isn\'t powerful, it just sends shrapnel at high velocity.
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02-01-2005, 05:41 AM
(This post was last modified: 02-01-2005 05:41 AM by joeb.)
Post: #7
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RE: Granadeshock =)
true, but the loud bang and a big rush of adrenaline gives a nice \'experience\'
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02-01-2005, 06:24 AM
Post: #8
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RE: RE: Granadeshock =)
The_Punisher Wrote:You really don\'t get thrown if a nade goes off next to you. The explosion really isn\'t powerful, it just sends shrapnel at high velocity.Fine, it\'s not like I know anything about that stuff How about getting blown away by mortars, then? |
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02-01-2005, 06:29 AM
Post: #9
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RE: RE: Granadeshock =)
joeb Wrote:Oh, we\'re certainly planning on adding some slick effects. Hooooaah! :eek: |
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02-01-2005, 07:58 AM
Post: #10
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RE: Granadeshock =)
ooh ho yeah baby
sounds good! =) It would be really good to temporary lose your hearing, the sounds fades a bit and you hear the character breathing heavy and the sight goes a bit blurry, and then u hear this loud noise and WAM ur back =) |
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