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Rear sights...
10-07-2005, 07:50 AM
Post: #13
RE: Rear sights...
yeah, well part of doing that would be as i had stated above, using Depth of Field, to draw the eye towards the forward sight, and to drasticaly lower emphasis and attention on the rear sight. The other part of it would to be to implement a partial zoom like TTR 1.3/CoD.
That would make the read sight seem bigger, and combining that with DoF, it\'d be pretty realistic.
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Messages In This Thread
Rear sights... - The_Punisher - 01-23-2005, 11:57 AM
RE: Rear sights... - izzybob7 - 01-23-2005, 01:53 PM
RE: Rear sights... - The_Punisher - 01-23-2005, 03:36 PM
RE: Rear sights... - Yellowbelly - 01-24-2005, 06:52 AM
RE: Rear sights... - The_Punisher - 01-24-2005, 08:32 AM
RE: Rear sights... - djs - 01-25-2005, 11:48 PM
RE: Rear sights... - Reno - 01-26-2005, 12:18 AM
RE: Rear sights... - Yellowbelly - 01-26-2005, 09:32 AM
RE: Rear sights... - andius - 01-26-2005, 03:32 PM
RE: Rear sights... - GaGrin - 01-31-2005, 08:59 AM
RE: Rear sights... - SgtH3nry3 - 10-07-2005, 05:00 AM
RE: Rear sights... - The_Punisher - 10-07-2005, 07:46 AM
RE: Rear sights... - Reno - 10-07-2005 07:50 AM
RE: Rear sights... - joeb - 10-07-2005, 06:12 PM
RE: Rear sights... - The_Punisher - 10-07-2005, 11:11 PM

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