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Rear sights...
10-07-2005, 05:00 AM
Post: #11
RE: Rear sights...
In short:
[Image: w_garand_sights.jpg]
[Image: w_springfield_sights.jpg]
and
[Image: w_m1a1_sights.jpg]
Copyrighted -> Ronan Hayes http://www.ronanhayes.com/
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10-07-2005, 07:46 AM
Post: #12
RE: Rear sights...
Yes, I don\'t know if I\'ve mentioned it in the past, but the size the sights appear on the screen need to be much larger then they were in TTR. Much like your pictures.
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10-07-2005, 07:50 AM
Post: #13
RE: Rear sights...
yeah, well part of doing that would be as i had stated above, using Depth of Field, to draw the eye towards the forward sight, and to drasticaly lower emphasis and attention on the rear sight. The other part of it would to be to implement a partial zoom like TTR 1.3/CoD.
That would make the read sight seem bigger, and combining that with DoF, it\'d be pretty realistic.
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10-07-2005, 06:12 PM
Post: #14
RE: Rear sights...
Yup, also I have a question :o, do you tilt yer head while aiming?
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10-07-2005, 11:11 PM
Post: #15
RE: Rear sights...
A little bit, but your brain compensates for it. So when you\'re looking, it feels like you\'re keeping your head level.
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