First german weapon made.
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12-07-2005, 07:09 PM
Post: #1
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First german weapon made.
![]() The MP40 has now been added to the german collection of weapons in the \"Gameplay\" section. It\'s history and features are described as usual along with comparative images - real versus model and an animated gif of the full model. Enjoy. |
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12-08-2005, 04:17 AM
Post: #2
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RE: First german weapon made.
nice....
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12-08-2005, 05:29 AM
Post: #3
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RE: First german weapon made.
yeah looks very real!! the player model too but why black&white???? *goes to watch the real model after this lame joke*
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12-08-2005, 08:06 AM
Post: #4
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RE: First german weapon made.
That gun aint ugly! Nice one.
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12-08-2005, 08:11 AM
Post: #5
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RE: First german weapon made.
Good job
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12-08-2005, 12:56 PM
Post: #6
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RE: First german weapon made.
It looks very nice with the butt stock extended... which makes me wonder: I know you guys are probably not at that stage yet, but are there any plans to allow folding/extending of the stock in-game?
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12-08-2005, 05:52 PM
Post: #7
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RE: First german weapon made.
would slow up game play... like in good old Infiltration...
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12-09-2005, 06:44 AM
(This post was last modified: 12-09-2005 06:46 AM by SgtH3nry3.)
Post: #8
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RE: First german weapon made.
Looks very nice and detailed, but it still is high-poly nearing the 4000!!!.
It\'s not really a problem... But... You\'ll know what I mean. ![]() So any chance we might see some normal mapping in action? ![]() EDIT: Is it high-poly because of the 3D iron sights? Hehe, don\'t forget quality skinning. ![]() |
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12-09-2005, 09:08 AM
(This post was last modified: 12-09-2005 09:10 AM by DraKon2k.)
Post: #9
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RE: First german weapon made.
Very nice, but I wonder how long it will take until the first version of TTR will be released if it takes you 2months to model one gun.
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12-09-2005, 09:15 AM
(This post was last modified: 12-09-2005 09:50 PM by LivingTarget.)
Post: #10
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RE: First german weapon made.
We don\'t release the news right after a model is done, there are more weapons done. Oh, btw, the mp40 took me about 15 hours spread over 2 weeks.
@Sgt Henry, yeah, it\'s high poly, it won\'t be normal mapped. Basically a 4000 poly model would give similar performance to a 2000 polygon normal mapped model, so I chose for the 4k version. And yes, ofcourse the ironsight\'s modeled. ![]() here\'s a render where you might be able to see the details a bit better. EDIT: Resized image to stop it from resizing the forum width - LT (CLICK FOR FULL IMAGE) ![]() |
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