some suggestions
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10-07-2005, 05:43 AM
Post: #2
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RE: some suggestions
Sorry, didn\'t want to edit
![]() I want to emphasize that lens flare and blood splatting like in movies (much like in BiA) is very unrealistic. I think most of the games want to achieve the most realistic realism possible. Lens flare and blood splatting on your screen is too much cinematic. When blood comes in your eye, you instinctively reach for you eye, or you simply don\'t see anything because you eyes are closed. Lens flare when looking in the sun is not realistic either. When you look in the sun, you will experience heavy blooming in your eye which softly weakens. Is it possible to throw just a little blooming effect in the game, or does the engine feature any form of High-Dynamic Range-rendering? |
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