Need some ideas for a new map...
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03-08-2005, 06:43 AM
(This post was last modified: 03-08-2005 06:44 AM by Constrictor.)
Post: #12
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RE: RE: Need some ideas for a new map...
Albert Wesker Wrote:So on which maps are you working right now? and did you make any progress?Currently, I have been finishing up TTR-Cassino. Here are some of the changes I have made, and things I have added: [Major Changes/Additions] -A complete underground system of tunnels, houses with cellars, etc...(A LOT of work here). -Secret Documents to be captured and returned to one of the Houses. -2 Capture zones are in place ATM, but I plan on making several of them underground. [Minor Changes/Additions] -More MG42s were added facing the direction the allies come from, but don\'t worry, a lot of cover is provided and I will add some MGs for the allies to use to counter the MG42s. -Deleted all the UT Characters that were throughout the level. -Added some new vehicles in locations. -Added some new Ambient Sounds(Sound of water, Radio in one of the cellars, Tower now has a bell sound, tank sounds, etc...) -Slowed down the sky panning rate(the rate at which the sky moves) More to come... And about other maps I\'m working on. So far, I haven\'t had the time since this has been my main priority. I tryed to open TTR-Colditz but it\'s impossible to open without the missing texture, which only the mapper has, to my knowledge. So there\'s nothing I can do with that. |
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