so I started making a map
|
06-25-2006, 07:17 AM
(This post was last modified: 06-25-2006 07:18 AM by Roy.)
Post: #33
|
|||
|
|||
RE: RE: RE: so I started making a map
Constrictor Wrote:Yeah I\'m still learning the damn thing. However I\'m starting to see it as a simplified version of max with some basic scripting, so you should not have any problems giving the next step. The editor is a lot more powerful than what I had thought at first.Roy Wrote:3d studio ftw man, I can\'t do shit in UnrealEd other than cubes and basic extruded shapesThat\'s sort of the opposite for me. I can make some pretty complicated things with in UnrealEd. I remember trying to do some things in 3d Studio, but I could never figure things out. Any basic tutorials out there? As for tutorials, I don\'t think I know of any, but a good start could be translating what you know of UED into Max so you have a solid reference, then start from there. Basic controls like moving/rotating/scaling, then camera pan, the viewports, simple materials... also simple geometry, shape extrusion etc. After that I\'d just go trying different modifiers to learn what they do; that is, if you don\'t plan to learn everything in a few months |
|||
« Next Oldest | Next Newest »
|
User(s) browsing this thread: 3 Guest(s)