so I started making a map
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05-26-2006, 05:38 AM
Post: #8
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RE: so I started making a map
Hi, glad to hear other people are taking an interest in mapping. I think I can help you solve a few of your problems.
1.) You said the skybox looks like crap? Did you put the skybox texture directly on the sides of the map? If so, that\'s not the correct way of doing it. First you need to create a brush outside of the playing area, in the black space. I\'d say make it about 1024x1024x128, or 256. Next, add textures to this brush that you subtracted outside of the playing area. Next, go to Actor->Info->ZoneInfo->SkyZoneInfo and place the SkyZoneInfo actor in the center of this brush. Add the appropriate lighting inside the brush, rebuild, and you should have a skybox when in-game. You won\'t see it in the editor. 2.) For the triggered sound issue, there is a way to trigger a sound when you enter an area, but I\'ve never used it. I can only guide you to the correct one. Go to Actor->Keypoint->TriggeredAmbientSound. Hope this is helpful. |
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