Idea for maps, and other things.
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05-21-2006, 08:56 PM
Post: #18
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RE: RE: Idea for maps, and other things.
Reno Wrote:What we mean by linking the servers, is basically take the map, and chop it up into zones, where a server is in charge of the zone.Sounds good. I was wondering though what those zone limitations would be, ie: open areas cannot be chopped to prevent extra lag and/or weird behaviours from bullets when crossing zones, queues or wait zones for players that want to access a certain zone that has reached population limit, prediction of zone hopping so it can be done \"on the fly\" without significant delay and last but not least, communications between servers so that there isn\'t any contradictions among servers when checking the player status (location, stats, etc). In short... the very basic mmo rules it would have to meet in order to run properly but with very limited bandwidth in comparision. I know this is not the main goal but it\'s something that I\'ve always thought it could be doable, in theory at least |
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