Idea for maps, and other things.
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05-19-2006, 03:37 PM
Post: #2
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RE: Idea for maps, and other things.
We have actually considered making all of Hurtgen a single map. Unfortunately, this will not be possible until the TSE is stable as a game engine and crossplatform, which will probably not occur until late this year or early next year.
Your idea on how to handle it is interesting, and we may make use of it at a later time. If TTR should somehow find itself with a large number of players (We can dream, right?), we are considering investing in some code that would allow us to run numerous player created servers in parallel. In effect, a dynamic MMOFPS. This is all significantly down the line however. At the moment we are focussing on having a small, tight, and well polished demo prepared for IGC that will be fun and intense with 8-12 players. If you have any suggestions on unique gamemodes that would still be playable with 8-12 players we would be very much interested in hearing them. |
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