some suggestions
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11-29-2005, 06:59 PM
Post: #23
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RE: some suggestions
* shift slides his stinky feet in
Not to mention gameplay problems. Like \"Why am I being shooted if I\'m covered behind this corpse?\" or \"How the hell did that grenade bounced that weirdly next to the corpse there?\". I really hope this rule extends to all the rest of features. I mean, what you see should be what all the rest see. No switchable grass, nor client-side dead bodies, and all the other effects you are working on. I prefer not to have a feature and have a fair gameplay experience than having more fancy eyecandy that just unbalances all or that I\'ll never use because I\'ll keep it switched off. Asuming you would allow to switch anything off. |
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