1.3x patch, do we want one?
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09-17-2005, 11:09 PM
Post: #31
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RE: RE: 1.3x patch, do we want one?
Big-Al Wrote:so wae can\'t have it authentic not to mention if the game contained swasticas it would be illegal in germany . You wouldent want to prevent our german freinds from playing the game, now would you al?8) |
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09-17-2005, 11:16 PM
Post: #32
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RE: 1.3x patch, do we want one?
thereare already some swastikas in some of the maps...
-> like das boot. swastikas are also illigal in games in france lol |
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09-18-2005, 12:16 AM
Post: #33
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RE: 1.3x patch, do we want one?
Yes but flags in maps as decoration is different then flags on the HUD. It\'s just not necessary.
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09-18-2005, 12:31 AM
Post: #34
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RE: 1.3x patch, do we want one?
ok ok....
well it still looks good... :tup: |
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09-28-2005, 02:07 AM
Post: #35
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RE: 1.3x patch, do we want one?
Need to have an opinion on something.
I believe I have fixed the slide while bandaging problem. Not sure if the prone slide is the same bug but heck. Should you be able to rotate while bandaging? Y/N? Doesn\'t matter for me either way. I got it enabled at the moment. |
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09-28-2005, 02:17 AM
Post: #36
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RE: 1.3x patch, do we want one?
I\'d say at the very least you\'d be able to look around, no? But it\'s really not that big of a thing to me. I die more than I need to bandage anyway.
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09-28-2005, 02:24 AM
Post: #37
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RE: 1.3x patch, do we want one?
Well, you\'re already ultimately vulnerable while bandaging. No need to punish that action more than it is IMO.
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09-28-2005, 03:07 AM
(This post was last modified: 09-28-2005 03:08 AM by LivingTarget.)
Post: #38
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RE: 1.3x patch, do we want one?
I think I got all the bugs sussed, assuming the code is right. I will release a beta later in the week for you all to test. Meanwhile I\'ll polish the code and look for any showstoppers.
P.s.: Concerning the medic, if you run TTRArena and enable the medic it will actually work. The code has been there as easter egg in 1.3 and has never even been tested. I actually forgot about it completly. |
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09-28-2005, 03:12 AM
Post: #39
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RE: 1.3x patch, do we want one?
You\'r the man, man! :tup:
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09-28-2005, 03:44 AM
Post: #40
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RE: 1.3x patch, do we want one?
Got another one... check the alignment of the textures, especially on wooden beams, some look like being built from lego blocks.
Oh and some detail textures are 90 degrees shifted in relation to the underlying one |
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