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Deep Thought Question of the Week...
06-28-2005, 09:52 PM
Post: #21
RE: RE: RE: RE: Deep Thought Question of the Week...
ElvenKind Wrote:
[JR Wrote:]A tank is not a weapon. It is a vehicle with weapons mounted onto it..
Commonly referred to as a "weapons platform" Wink

Even when you can use it too step on people?
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06-28-2005, 10:22 PM
Post: #22
RE: Deep Thought Question of the Week...
....Yes :con:
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06-29-2005, 04:44 PM
Post: #23
RE: Deep Thought Question of the Week...
I\'d pick something like a polearm as well. Good reach, melee, no ammo, not to close to have your brains eaten.

Why only 1 weapon? I bet I could stuff my pockets full of grenades and shove pistols in my pants and shoes.
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06-29-2005, 05:01 PM
Post: #24
RE: Deep Thought Question of the Week...
Because one weapon makes it slightly more challenging? Tongue

Also I think you people that are picking melee weapons are fooling yourselves. It would take someone with huge amounts of training in combat and survival to fend off hordes of zombie and have time to find food.
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06-30-2005, 01:04 AM
Post: #25
RE: Deep Thought Question of the Week...
I actually, would choose a sword too, but a sword staff is a good thought also. I think you are overestimating the power and cunning of the zombies JR.
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06-30-2005, 02:21 AM
Post: #26
RE: Deep Thought Question of the Week...
Zombies - cunning, smart? Not even fast (unless you count the Fast zombies in HL2. God those are scary).

Zombies are slow anyway. Easy to pick them off.
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06-30-2005, 02:27 AM
Post: #27
RE: Deep Thought Question of the Week...
But when there are thousands of them? Even normal wasps can kill if there are enough of them,.
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06-30-2005, 04:15 AM
Post: #28
RE: Deep Thought Question of the Week...
Just act like a zombie and they\'ll forget about you.


Probably Smile
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06-30-2005, 04:30 AM
Post: #29
RE: Deep Thought Question of the Week...
Hence the real problem arises. Many weapons are limited by ammo.
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06-30-2005, 10:14 AM
Post: #30
RE: Deep Thought Question of the Week...
BFG9000. Make sure they are all in your FOV and then fire Big Grin
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