Idea for maps, and other things.
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05-22-2006, 03:40 AM
Post: #21
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RE: Idea for maps, and other things.
This thread has revealed more about some of our plans than the entire news and annoucnements foum! Some mind you not all
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05-22-2006, 06:43 AM
Post: #22
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RE: Idea for maps, and other things.
Eh... no. This thread has revealed a lot about what we want to do and absolutely nothing about what we have done. Big difference. (And the two will probably never be the same)
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05-22-2006, 07:55 AM
Post: #23
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RE: Idea for maps, and other things.
No good reno, not at all. What if a server crashes? It\'s too much to keep track of, especially inner server lag times.
A single server map that crashes at worst would get reset back to 50/50 zones. You could even make it so that every zone change it logs what the The way I see it, you could have a full server. 120 people. You could cram them all into one zone or battle (like I had described above) or you could split them up 4 15v15 battles would still be a lot. 2 30v30 battles would still be awesome. |
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