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First german weapon made. - Printable Version

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RE: RE: First german weapon made. - shift - 12-09-2005 07:13 PM

Snake Wrote:are there any plans to allow folding/extending of the stock in-game?
That\'d be a really nice touch, indeed. Asuming it really affected the accuracy of the weapon.

Oh, and nice model :tup:


RE: First german weapon made. - ElvenKind - 12-09-2005 07:35 PM

I still have a few weapons up my sleeve, all done by JoeB the great Big Grin

Still, it takes time to write and compose those releases (something wich I have very little of up until after xmas) and we\'ve (meaning me Big Grin) also decided to hold off some releases to spread it out more. This to avoid periods of no releases whatsoever.


RE: First german weapon made. - Delirium_ - 12-09-2005 09:42 PM

I didn\'t know Torque could get suck a high polycount though

But then again there\'s alot I don\'t know about this stuff.


RE: First german weapon made. - Constrictor - 12-10-2005 05:48 AM

Looks good. To bad we only have one modeler current working on weapons. Props to joeb!


RE: First german weapon made. - joeb - 12-10-2005 09:48 AM

speaking of modelers, if anyone\'s interested, there are job openings Tongue


RE: First german weapon made. - tomcat ha - 12-10-2005 11:05 PM

i once made a cube in rhino!


RE: First german weapon made. - Gego - 12-11-2005 04:35 AM

My cube in blender beats it.


RE: First german weapon made. - andius - 12-11-2005 06:25 AM

looks cool, can\'t wait to see some skins, *cracks whip* @ goobinator


RE: First german weapon made. - Delirium_ - 12-11-2005 08:19 PM

if weapons are 4000 how much are characters in poly\'s


RE: First german weapon made. - joeb - 12-11-2005 10:38 PM

7500 somewhat similar to the main characters in hl-2