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New WW2 HL2 Mod. - Printable Version

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RE: New WW2 HL2 Mod. - [JR] - 05-05-2005 09:33 PM

TTR UT said nuts to neither gameplay or realism 8)


RE: New WW2 HL2 Mod. - =D.C.L.I=TuRb0jUg3nD - 05-06-2005 02:15 AM

Everything is relative. There?s not much realism about bandaging yerself in 30 secs, ingame chat, spawning after being shot dead, capping or.... uh, Destiny@work.


RE: New WW2 HL2 Mod. - SoulSurfer - 05-06-2005 03:00 AM

maybe they will issue the one life system, you get one life per server, and you will spend half of the game on the floor as you got shot in the leg and cant walk


RE: New WW2 HL2 Mod. - =D.C.L.I=TuRb0jUg3nD - 05-06-2005 03:51 AM

Yeah. Sounds fun. No, really! (no, really not! Although I suspect a few of our regular opinionators, you know, those few who actually welcomed the endless spawntime waiting in 1.2, get hardons from thinking about that prospective. Bleedin machocists!.)

Tongue


RE: New WW2 HL2 Mod. - Sgt. Boomer - 05-09-2005 01:07 PM

Quote: If the game is not playable because it is too real then we have achieved what we set out to do, develop a game that simulates WW2.

They should add this thing. That would make it too real to be fun. Big Grin


RE: New WW2 HL2 Mod. - joeb - 05-09-2005 05:31 PM

oof, you wouldn\'t want to be bug-testing that zapping thingy Tongue