Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Recoil
06-19-2007, 02:11 PM (This post was last modified: 06-19-2007 02:16 PM by Smithcraft.)
Post: #2
RE: Recoil
Overall, I like your idea better than the way recoil has been handled by most systems.

But the problem I have with recoil is that trained soldiers deal with recoil. If you go to a range and shoot, you will get recoil, but with the training given to soldiers since the Civil war, recoil, if portrayed at all, should be minimal.

Of course there are game issues like balance and all that. Perhaps recoil should apply more to hip fired weapons, rather than IS weapons. So while the view of the player doesn\'t change much, the aim point of the weapon goes all over the place(with in a certain area).

SC
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
Recoil - Reno - 06-19-2007, 12:19 PM
RE: Recoil - Smithcraft - 06-19-2007 02:11 PM
RE: Recoil - The_Punisher - 06-19-2007, 02:22 PM
RE: Recoil - Reno - 06-19-2007, 02:33 PM
RE: Recoil - The_Punisher - 06-19-2007, 11:37 PM
RE: Recoil - tomcat ha - 06-20-2007, 08:06 AM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)