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TTR-RoadToBerlin release!
05-07-2006, 12:21 PM (This post was last modified: 06-05-2006 04:57 AM by Constrictor.)
Post: #1
Smile TTR-RoadToBerlin release!
Well, I have finally finished the map I started working on almost a year ago today! It has been a real pain in the ass trying to fix all the bugs that I encountered while making this map. Unfortunately, I did not have the time nor knowledge to fix all of the bugs, so there are a few still present, but nothing serious. Here\'s a quick overview of all the bugs I am aware of.

Version 1.1: Bug fixes and changes

* Fixed the doorway bug in the building near the allied spawn.

* Fixed the bsp hole issue that was in the garage.

* The Garage can be capped now.

* Changed the lighting. The map is a bit darker now.

* You can now crawl through the vent in the church.

* Fixed some spelling mistakes.

* Removed the ladder that was inside the church.

*Known issues*

* When in the Church Tower, if you suddenly stop while going up the stairs, just jump to climb over the invisible brush. There is a problem with one of the brushes I used to construct the tower.

* I\'m not sure if this will affect everyone, but if you spectate too high then your game will freeze, forcing you to have to restart TTR. I\'m not sure what causes this problem.

---

These are all the bugs that I\'m aware of as of right now. If you find anymore please email them to me.

---

Since I haven\'t gotten a response from LivingTarget on the hosting situation, I decided to just host it on my own personal webspace for now. I will post a link to the DCLI ftp for the map file later when it is being hosted. Also, if anyone else is able to host my map that\'d be great so let me know. I hope you all like my map!

Download link #1 (shift/ Wesker) UPDATED VERSION
Download link #2 (LivingTarget)
Download link #3 (Jackeh)
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05-07-2006, 08:28 PM (This post was last modified: 05-07-2006 08:38 PM by tomcat ha.)
Post: #2
RE: TTR-RoadToBerlin release!
Nice!

from both locations winrar says unexpected end of the archive and i cant extract.
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05-08-2006, 03:06 AM (This post was last modified: 05-08-2006 03:08 AM by Constrictor.)
Post: #3
RE: TTR-RoadToBerlin release!
Eh? Maybe i\'ll just upload the map itself.

Edit: Fixed the link. Try the new link given.
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05-08-2006, 04:45 AM (This post was last modified: 05-08-2006 04:57 AM by Constrictor.)
Post: #4
RE: TTR-RoadToBerlin release!
Edit: Wesker hosted the map for me on TTR files. Download it here.
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05-08-2006, 05:11 AM
Post: #5
RE: TTR-RoadToBerlin release!
Mirrored: http://www.ttr-dcli.org/~squad/ttrroadtoberlin.zip
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05-08-2006, 06:50 AM
Post: #6
RE: TTR-RoadToBerlin release!
Well, apparently, my map is a little buggier than I thought. But we had a good beta testing session today on Wesker\'s server. Hopefully I can fix it up for next week.
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05-08-2006, 09:10 AM
Post: #7
RE: TTR-RoadToBerlin release!
I felt left out so heres another Mirror
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05-08-2006, 11:58 AM
Post: #8
RE: TTR-RoadToBerlin release!
Thanks Jackeh. I will be releasing another version of my map within the next few days. I have managed to fix most of the bugs, but I still have some work cut out for me.
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05-08-2006, 06:38 PM
Post: #9
RE: TTR-RoadToBerlin release!
If certain brushes like stairs or ladders give a lot of BSP cuts try setting them to semi solid. It would still be solid but won\'t cut as much.
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05-08-2006, 09:52 PM
Post: #10
RE: TTR-RoadToBerlin release!
I\'ll probably try it when the new version comes out.
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