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1.3x patch, do we want one?
09-16-2005, 01:17 AM
Post: #21
RE: 1.3x patch, do we want one?
is a slight bit of treansparancy possible in the flags?

like it is in the hud
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09-16-2005, 08:25 AM (This post was last modified: 09-16-2005 08:32 AM by LivingTarget.)
Post: #22
RE: 1.3x patch, do we want one?
I\'ll try the transparent thing but it\'s not working yet.

Anyhow here\'s an updated version. Also if you note the teamsay messages now automatically show the areaname of the capture zone if the mapper forgot to set them. See: Brindisi.

Hope them text is not too dark in the screenies.

[Image: flaggy1.jpg]

[Image: flaggy2.jpg]

[Image: flaggy3.jpg]

[Image: flaggy4.jpg]
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09-16-2005, 02:12 PM
Post: #23
RE: 1.3x patch, do we want one?
shouldn\'t there be little swasticas on the nazi flags?
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09-16-2005, 02:24 PM (This post was last modified: 09-16-2005 02:34 PM by LivingTarget.)
Post: #24
RE: 1.3x patch, do we want one?
Yes for authenticity, no for decency. Now go away!

Here\'s the status of the progress, notice there is only 2 things left that are of little importance. When I say it\'s done means it works, next stage would be to fully test it (online/offline) and then it\'ll be final.

Suggested Fixes:
# (Done) Reduce spawntimes with lower playercount. 6 players or less.
# (Done) Remove performance manager
# (Done) Tweak weapon effects slightly
# (Done) Implement the patch against the server browser crash
# (Done) Enigma/Documents respawn immediatly if it has been destroyed
# (Done) When you teamsay in a cap. zone the area name will be properly passed on in the message.

# (Tweaking stage) Replace \"(axis)\" and \"(allied)\" in speech with flag icons.
# (Hard) Have a look at fixing sliding while prone bug, happens a lot on marketgarden.
# (Medium/Hard) Possibly fix grenade sound for listen server
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09-16-2005, 02:50 PM
Post: #25
RE: 1.3x patch, do we want one?
looking good man Smile
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09-16-2005, 06:54 PM
Post: #26
RE: 1.3x patch, do we want one?
LT, looking even better with each tweak Smile:tup:
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09-16-2005, 10:49 PM
Post: #27
RE: 1.3x patch, do we want one?
Goodjob on the bugfixes!
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09-17-2005, 01:19 AM
Post: #28
RE: 1.3x patch, do we want one?
so wae can\'t have it authentic Sad

almost makes it a shame the nazis lost...

exept that a game about ww2 where it can go either way would probably be illigal
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09-17-2005, 01:50 AM (This post was last modified: 09-17-2005 01:51 AM by =D.C.L.I=TuRb0jUg3nD.)
Post: #29
RE: 1.3x patch, do we want one?
C\'mon Al, if that\'s a problem big enough to make you whine, your life offline must be a totally peachy breeze!

Besides, the Iron Cross is as a \"authentic\" as it gets.
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09-17-2005, 04:09 AM
Post: #30
RE: 1.3x patch, do we want one?
my life offline?!?
You basterd! now you hitting below the belt!

try and keep your gloves up!


(J/K)
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