Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
The F.A.Q. (Frequently Asked Questions) thread
08-24-2005, 06:09 PM (This post was last modified: 08-29-2005 09:31 PM by ElvenKind.)
Post: #1
Exclamation The F.A.Q. (Frequently Asked Questions) thread
We need some help with the F.A.Q. section for the website.

Not much more to say, so... just post your questions and we\'ll try to answer most if not all of them Smile
Just try to keep in mind this will be for the faq section of the site so try to keep the questions short & to the point.

:thx:

The List (So Far)

TTR:UT
1. I\'m looking for the original TTR, where can I find it? (LivingTarget)
2. Who made the music for TTR. (Geqo)

TTR:Torque
General Game Info :
1. Will the game be free? (LivingTarget)
2. Will the new TTR be cross platform? (Viper/Smithcraft)
3. What will it be named? TTR:Torque, TTR 2.0? (LivingTarget)
4. What will be the minimum system requirements? (Viper)
5. When will it be released? (Viper)
6. Where can I download it? (Constrictor)
7. Who made the music for TTR. (Geqo)
8. What kind of communications between players will there be? (VOIP, text chat etc.) (=D.C.L.I=TJ)
9. How will this be different from RO and 15.400 other WW2 games? (Delirium)
10. What engine do you use and why did you switch from the unreal engine? (LivingTarget)
11. Will there be a beta or alpha for the public or internal team? (LivingTarget)
12. Can I beta test? (LivingTarget)
13. I want to help where do I sign up? Is there a NDA involved? (LivingTarget)
14. will there be some fun stuff like wallpapers and icons and stuff? (Big-Al)

Gameplay Features :
1. what playercounts will this game support? (joeb)
2. what mapsizes can we expect? (joeb)
3. Will bandaging be a part of the gameplay like in TTR:UT? (=D.C.L.I=TJ)
4. Will this game feature crosshairs? (LivingTarget/Smithcraft)
5. Will player have the ability to lean/fire around corners? (=D.C.L.I=TJ)
6. Will it include the classic game modes from former TTR? (MaSwIcK)
7. Will it include some speciall funny modes like - Catch the monkey, spank the germans, or some other funny shit? (MaSwIcK)
8. Will it have new game modes such as assault, defend the base? (MaSwIcK)
9. Will you be able to play as medic? (MaSwIcK)
10. Will grenades be cookable? (=D.C.L.I=TJ)
11. What countries will be modlled? (Viper)
12. What weapons will be in game? (Viper)
13. Will there be driveable vehicles in game? (Viper)
14. What sort of damage system will be used? (Viper)
15. Will there be realistic physics? (Za Goobinator)
16. To which side will the game lean, arcadish or realistic? (Albert Wesker)
17. Will the game feature Weapon Jamming? (Albert Wesker)
18. What will spawntimes be like? (=D.C.L.I=TuRb0jUg3nD)
Visit this user's website Find all posts by this user
Quote this message in a reply
08-24-2005, 07:04 PM
Post: #2
RE: The F.A.Q. (Frequently Asked Questions) thread
lol ok... you asked for this spunge... THE most obvious question.

When will it be released? Wink
Find all posts by this user
Quote this message in a reply
08-24-2005, 07:11 PM
Post: #3
RE: The F.A.Q. (Frequently Asked Questions) thread
How should you cut toenails to prevent them from growing in?

You said just post anything... Tongue
Anyway, I think it\'d be interesting to crearly state its stand alone in a few spots of the site, so...



OMFG WOT G3IM SI DIS M0D 4 ?????1?
Find all posts by this user
Quote this message in a reply
08-24-2005, 07:33 PM
Post: #4
RE: The F.A.Q. (Frequently Asked Questions) thread
To which side will the game lean, arcadish or realistic?
Visit this user's website Find all posts by this user
Quote this message in a reply
08-24-2005, 07:39 PM
Post: #5
RE: The F.A.Q. (Frequently Asked Questions) thread
How will this be different from RO and 15.400 other WW2 games?
Visit this user's website Find all posts by this user
Quote this message in a reply
08-24-2005, 09:19 PM
Post: #6
RE: The F.A.Q. (Frequently Asked Questions) thread
Will EK ever grow his beard back?

What countries will be moddled?

Will spunge ever stop re-moddeling the website?

What weapons will be in game?

Will Reno ever tell us what project Y is?

Will there be driveable vehicles in game?

Will Izzy ever re-occupy the DCLI basement?

What sort of damage system will be used?

Will JR ever stop ranting?

What platforms will the game/mod be available on?

Will the what are you listening to right now thread ever die?

What will be the minimum system requirements?

Will I ever shutup?

Guess which ones are serious questions Big Grin
Find all posts by this user
Quote this message in a reply
08-24-2005, 10:41 PM
Post: #7
RE: RE: The F.A.Q. (Frequently Asked Questions) thread
viper Wrote:When will it be released? Wink
!!!
Find all posts by this user
Quote this message in a reply
08-25-2005, 02:27 AM
Post: #8
RE: The F.A.Q. (Frequently Asked Questions) thread
The obvious ones:

1. Will the game be free?
2. What engine do you use and why did you switch from the unreal engine?
3. Will there be a beta or alpha for the public or internal team?
4. Can I beta test?
5. I want to help where do I sign up? Is there a NDA involved?
6. Will this game feature crosshairs?
Find all posts by this user
Quote this message in a reply
08-25-2005, 02:33 AM
Post: #9
RE: The F.A.Q. (Frequently Asked Questions) thread
when will i meet a nice canadian taurus who likes me lots and lots and lots Sad
Visit this user's website Find all posts by this user
Quote this message in a reply
08-25-2005, 02:39 AM
Post: #10
RE: The F.A.Q. (Frequently Asked Questions) thread
7. what playercounts will this game support?
8. what mapsizes can we expect?
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)