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Need some ideas for a new map...
03-08-2005, 06:28 AM
Post: #11
RE: Need some ideas for a new map...
uhm, what??
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03-08-2005, 06:43 AM (This post was last modified: 03-08-2005 06:44 AM by Constrictor.)
Post: #12
RE: RE: Need some ideas for a new map...
Albert Wesker Wrote:So on which maps are you working right now? and did you make any progress?

Wesker
Currently, I have been finishing up TTR-Cassino. Here are some of the changes I have made, and things I have added:

[Major Changes/Additions]
-A complete underground system of tunnels, houses with cellars, etc...(A LOT of work here).
-Secret Documents to be captured and returned to one of the Houses.
-2 Capture zones are in place ATM, but I plan on making several of them underground.

[Minor Changes/Additions]
-More MG42s were added facing the direction the allies come from, but don\'t worry, a lot of cover is provided and I will add some MGs for the allies to use to counter the MG42s.
-Deleted all the UT Characters that were throughout the level.
-Added some new vehicles in locations.
-Added some new Ambient Sounds(Sound of water, Radio in one of the cellars, Tower now has a bell sound, tank sounds, etc...)
-Slowed down the sky panning rate(the rate at which the sky moves)

More to come...

And about other maps I\'m working on. So far, I haven\'t had the time since this has been my main priority. I tryed to open TTR-Colditz but it\'s impossible to open without the missing texture, which only the mapper has, to my knowledge. So there\'s nothing I can do with that.
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03-08-2005, 07:07 AM
Post: #13
RE: Need some ideas for a new map...
Thats sounds really cool Constrictor. I cant wait to play it. Gj m8 :tup:

Wesker
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03-08-2005, 07:27 AM
Post: #14
RE: RE: Need some ideas for a new map...
Albert Wesker Wrote:Thats sounds really cool Constrictor. I cant wait to play it. Gj m8 :tup:

Wesker
Thanks! Yeah, so far it has turned out really nicely. Hopefully in will be ready for public release in the near future.
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03-08-2005, 07:52 AM (This post was last modified: 03-08-2005 07:55 AM by shift.)
Post: #15
RE: Need some ideas for a new map...
Sounds really nice, Constrictor :tup:
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03-08-2005, 10:04 AM
Post: #16
RE: Need some ideas for a new map...
Wow, great job. keep up the good work
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03-14-2005, 12:37 AM
Post: #17
RE: Need some ideas for a new map...
I\'ve seemed to have encountered a nasty problem when trying to open up TTR-Cassino. Here\'s the Critical Error message:

Code:
General protection fault!

History:URender::ClipBspSurf <-URender::OccludeBsp <- URender::OccludeFrame <- ObjTopicHandler::Get <- FGlobalTopicTable::Get <- UEditorEngine::Get <- WBrowserMesh::RefreshMeshList <- WBrowserMesh::RefreshAll <- WBrowserMaster::RefreshAll <- RefreshEditor::FileOpen <- WEditorFrame::OnCommand <- WM_HSCROLL <- WWindow::WndProc <- WWindow::StaticProc <- DispatchMessage <- 0019027A 273 <- MessagePump <- MainLoop

I am having no problems loading other TTR maps, but whenever I try to load Cassino, it crashes the instant everything loads. If any of you know the problem with this, please let me know. Because I can\'t finish Cassino until I solve this :\\ .
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05-17-2005, 08:47 PM
Post: #18
RE: Need some ideas for a new map...
are you sure you havent updated ur UT to 451 because there are some known problems with the ued patched to 451, they advice to stick with 436.

Damn, i am late Tongue never saw ur last post.

Wesker
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05-17-2005, 10:41 PM
Post: #19
RE: Need some ideas for a new map...
i\'m sure i\'m still using 436 Tongue
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05-17-2005, 11:05 PM
Post: #20
RE: Need some ideas for a new map...
Good for you Tongue
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