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TSE demos
01-30-2005, 07:18 AM
Post: #12
RE: TSE demos
oh man the walkthrough demo was great. Textures were ok, the outside didn\'t look that detailed but the fog was great. the thing that impressed me the most was the vertex and by pixel refraction. That looked really cool. All the textures can be moved and all that so it would be really helpful for player model textures where there\'s a lot of movement.

But that Pixel refraction would look extremeley good if you could make it with water so you could see through and it still looks like water.
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Messages In This Thread
TSE demos - Reno - 01-28-2005, 02:55 PM
RE: TSE demos - Yellowbelly - 01-28-2005, 02:56 PM
RE: TSE demos - 1st Sgt. Burke - 01-28-2005, 03:54 PM
RE: TSE demos - tomcat ha - 01-29-2005, 12:40 AM
RE: TSE demos - Sober - 01-29-2005, 01:12 AM
RE: TSE demos - joeb - 01-29-2005, 01:25 AM
RE: TSE demos - Reno - 01-29-2005, 08:58 AM
RE: TSE demos - KaneInferno - 01-29-2005, 09:15 AM
RE: TSE demos - Albert Wesker - 01-29-2005, 09:25 AM
RE: TSE demos - dr.moe - 01-29-2005, 10:47 AM
RE: TSE demos - -=BYE=-RiptoR - 01-29-2005, 06:40 PM
RE: TSE demos - Yellowbelly - 01-30-2005 07:18 AM
RE: TSE demos - Reno - 01-31-2005, 01:52 AM
RE: TSE demos - tomcat ha - 01-31-2005, 02:52 AM
RE: TSE demos - Reno - 01-31-2005, 04:54 AM
RE: TSE demos - joeb - 01-31-2005, 05:16 AM
RE: TSE demos - tomcat ha - 02-01-2005, 04:27 AM

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