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Status?
09-22-2006, 08:24 PM
Post: #21
RE: Status?
Grrr!

yay, i\'m hardcore!!!1
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09-22-2006, 10:44 PM
Post: #22
RE: Status?
* tomcat ha still wonders what would happen if the dev team leaked information on this board.
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09-25-2006, 08:06 PM
Post: #23
RE: Status?
I would issue a Hitman Contract. That\'s what would happen Wink
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09-25-2006, 10:48 PM
Post: #24
RE: Status?
Possibly but i have 5 euros that say that it wont leave this board.
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09-26-2006, 02:41 AM
Post: #25
RE: Status?
...and if it did nobody would care Sad

if anyone here posted it on another forum they would be made fun of and ridiculed.
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09-27-2006, 05:05 PM (This post was last modified: 09-27-2006 05:06 PM by Reno.)
Post: #26
RE: Status?
Feh. Details.
And just to confuse you people with something that doesnt happen ever.
PICTUREEEEEE!!!!
[Image: testinglk8.th.jpg]
Making sure exporting stuffs works correctly with alpha on the textures Wink
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09-27-2006, 05:46 PM
Post: #27
RE: Status?
What\'s this? Part of the Indie bush?
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09-27-2006, 10:46 PM
Post: #28
RE: Status?
I know what it is for >_>
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09-28-2006, 02:14 AM (This post was last modified: 09-28-2006 02:25 AM by Reno.)
Post: #29
RE: Status?
Uh.....it\'s.....trees, i wonder what they\'re for :B

And no, this isnt part of the foliage-stuffs i\'ve programmed so far, it\'s placeholder untill said systems are working correctly Wink
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09-28-2006, 03:02 AM
Post: #30
RE: Status?
so the fact the tree grafhics look kinds... not wonderful is ok then?
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