Torque feature that could possibly be used.
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10-07-2005, 04:55 AM
(This post was last modified: 10-07-2005 04:56 AM by SgtH3nry3.)
Post: #8
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RE: Torque feature that could possibly be used.
Hi, I\'m SgtH3nry3, I\'m new to this forum and game.
I never played the mod though, but this is what I want to say: Paralax mapping has the same effect as bumpmapping. It basically applies a 2nd \"depth\" texture over an existing texture. In n00b mode: Some that looks flat (normal), can look 3D (with bumpmapping). But it actually is flat, and costs less processing power than adding \"real depth\". |
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Messages In This Thread |
Torque feature that could possibly be used. - Yellowbelly - 02-16-2005, 08:25 AM
RE: Torque feature that could possibly be used. - Reno - 02-16-2005, 09:09 AM
RE: Torque feature that could possibly be used. - joeb - 02-16-2005, 10:27 AM
RE: Torque feature that could possibly be used. - Yellowbelly - 02-16-2005, 10:48 AM
RE: Torque feature that could possibly be used. - Reno - 02-16-2005, 11:31 AM
RE: Torque feature that could possibly be used. - The_Punisher - 02-16-2005, 11:52 AM
RE: Torque feature that could possibly be used. - Yellowbelly - 02-17-2005, 08:04 AM
RE: Torque feature that could possibly be used. - SgtH3nry3 - 10-07-2005 04:55 AM
RE: Torque feature that could possibly be used. - Reno - 10-07-2005, 05:21 AM
RE: RE: Torque feature that could possibly be used. - SgtH3nry3 - 10-07-2005, 05:32 AM
RE: Torque feature that could possibly be used. - Reno - 10-07-2005, 07:00 AM
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