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DOOM: All LAMENESS break loose
09-17-2005, 10:11 PM
Post: #14
RE: DOOM: All LAMENESS break loose
Well, IMO it\'s not about picking games with good stories to make movies, but make good stories for good game concepts.

DOOM background story is flexible enough to use it as a blank page from where you can develope you own plot. The only things fans will ask are monsters and blood, and that\'s not complicated to implement. From that point you just need a real writer that wants to tell a story, and not one that goes for the easy thing: let\'s make the movie exactly as the game. With Doom that just means flatline script, silly characters and first person views. So, just a movie for DOOM hardcore fans and the youngest audience that will be forgotten a second before you step out the cinema.

I know this can be controversial, but if all the game movies would be like Resident Evil 1 (not 2, that one is quite DOOM) I\'d be more than glad. At least Anderson tried to create a story there.
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Messages In This Thread
DOOM: All LAMENESS break loose - shift - 09-16-2005, 09:22 PM
RE: DOOM: All LAMENESS break loose - shift - 09-17-2005, 02:43 AM
RE: DOOM: All LAMENESS break loose - w00p - 09-17-2005, 03:01 AM
RE: DOOM: All LAMENESS break loose - viper - 09-17-2005, 04:02 AM
RE: DOOM: All LAMENESS break loose - shift - 09-17-2005, 05:13 AM
RE: DOOM: All LAMENESS break loose - w00p - 09-17-2005, 09:38 PM
RE: DOOM: All LAMENESS break loose - shift - 09-17-2005 10:11 PM

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