New WW2 HL2 Mod.
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05-06-2005, 02:15 AM
Post: #12
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RE: New WW2 HL2 Mod.
Everything is relative. There?s not much realism about bandaging yerself in 30 secs, ingame chat, spawning after being shot dead, capping or.... uh, Destiny@work.
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Messages In This Thread |
New WW2 HL2 Mod. - 1st Sgt. Burke - 05-04-2005, 09:16 AM
RE: New WW2 HL2 Mod. - tomcat ha - 05-05-2005, 12:29 AM
RE: New WW2 HL2 Mod. - =D.C.L.I=Everest - 05-05-2005, 01:30 AM
RE: New WW2 HL2 Mod. - Albert Wesker - 05-05-2005, 05:32 AM
RE: RE: New WW2 HL2 Mod. - =D.C.L.I=Everest - 05-05-2005, 09:30 PM
RE: New WW2 HL2 Mod. - tomcat ha - 05-05-2005, 05:50 AM
RE: New WW2 HL2 Mod. - Delirium_ - 05-05-2005, 05:52 AM
RE: New WW2 HL2 Mod. - Reno - 05-05-2005, 06:22 AM
RE: New WW2 HL2 Mod. - tomcat ha - 05-05-2005, 08:44 AM
RE: New WW2 HL2 Mod. - 1st Sgt. Burke - 05-05-2005, 08:47 AM
RE: New WW2 HL2 Mod. - [JR] - 05-05-2005, 09:33 PM
RE: New WW2 HL2 Mod. - =D.C.L.I=TuRb0jUg3nD - 05-06-2005 02:15 AM
RE: New WW2 HL2 Mod. - SoulSurfer - 05-06-2005, 03:00 AM
RE: New WW2 HL2 Mod. - =D.C.L.I=TuRb0jUg3nD - 05-06-2005, 03:51 AM
RE: New WW2 HL2 Mod. - Sgt. Boomer - 05-09-2005, 01:07 PM
RE: New WW2 HL2 Mod. - joeb - 05-09-2005, 05:31 PM
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