Texture Problems
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04-07-2005, 11:22 AM
(This post was last modified: 04-07-2005 11:25 AM by LivingTarget.)
Post: #2
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RE: Texture Problems
It would be a good idea to switch renderdevice. TTR runs OpenGL by default because it gives better quality overall (for most people). Your problem might be S3TC textures. Could try disabling that in your video options as well.
I\'m a bit tired at the moment, so i\'ll just run over it quickly. Open your TTR.ini file located in \\UnrealTournament\\System\\ Find the line \"GameRenderDevice=OpenGLDrv.OpenGLRenderDevice\" and replace it with: \"GameRenderDevice=D3DDrv.D3DRenderDevice\" That would put you in Direct3D render mode. Alternatively you could find this line: \"FirstRun=436\" and delete the numbers so you end up like this: \"FirstRun=\" Then run TTR and it will give you the first run configuration menu. So see if running it d3d works. It might bring its own problems but just see what happens. |
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Texture Problems - Spawn - 04-06-2005, 07:32 AM
RE: Texture Problems - LivingTarget - 04-07-2005 11:22 AM
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