KOTOR II...
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02-16-2005, 03:22 AM
Post: #6
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RE: KOTOR II...
Oh! I forgot to mention Lightsaber forms. Along the trip, different people will teach you these forms that have their disadvantages and their advantages.
Like one gives you a +3 defense to everything, but a -3 against the target you are fighting. So if you are surrounded, nothing about the one you are fighting changes, but all those around you have trouble hitting you. There\'s one form that rocks. I\'ll post my first spoiler. Get the second level Fury feat (+1 attack). Have two swords / sabers (2 attacks). Cast Master quickness power (+2 attacks). Then, one of the forms called Aggression gives you one more attack. This gives you 6 attacks per turn. Very devastating. But the weakness is you are majorly weakened against force powers. Another problem with the game is that there are no real fight for my life type things. With the exception of one fight (not even one of the end fights), I was in no danger of losing. Even on easy for the first, there was multiple times where I had to stand my characters in a corner for 15 minutes while they regenerated so I wouldn\'t burn the necessary healing packs that i\'d need during battle. |
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Messages In This Thread |
KOTOR II... - The_Punisher - 02-15-2005, 03:26 PM
RE: KOTOR II... - joeb - 02-15-2005, 09:14 PM
RE: KOTOR II... - =D.C.L.I=TuRb0jUg3nD - 02-15-2005, 09:15 PM
RE: KOTOR II... - SoulSurfer - 02-15-2005, 10:53 PM
RE: KOTOR II... - The_Punisher - 02-15-2005, 11:35 PM
RE: KOTOR II... - The_Punisher - 02-16-2005 03:22 AM
RE: KOTOR II... - Albert Wesker - 03-17-2005, 12:52 AM
RE: KOTOR II... - The_Punisher - 03-17-2005, 01:25 AM
RE: KOTOR II... - izzybob7 - 03-17-2005, 05:15 AM
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