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Idea for maps, and other things. - Printable Version +- [ghc]Games Forums (http://forums.ghc-games.com) +-- Forum: TTR General Forums (/forumdisplay.php?fid=1) +--- Forum: Ideas and Suggestions (/forumdisplay.php?fid=6) +--- Thread: Idea for maps, and other things. (/showthread.php?tid=833) |
RE: Idea for maps, and other things. - sono - 05-22-2006 03:40 AM This thread has revealed more about some of our plans than the entire news and annoucnements foum! Some mind you not all RE: Idea for maps, and other things. - delerium10101 - 05-22-2006 06:43 AM Eh... no. This thread has revealed a lot about what we want to do and absolutely nothing about what we have done. Big difference. (And the two will probably never be the same) RE: Idea for maps, and other things. - The_Punisher - 05-22-2006 07:55 AM No good reno, not at all. What if a server crashes? It\'s too much to keep track of, especially inner server lag times. A single server map that crashes at worst would get reset back to 50/50 zones. You could even make it so that every zone change it logs what the The way I see it, you could have a full server. 120 people. You could cram them all into one zone or battle (like I had described above) or you could split them up 4 15v15 battles would still be a lot. 2 30v30 battles would still be awesome. |