Reno Wrote:* Reno secretly drains the last bit of complain in the TTR community
hehehe....that\'ll show them....
right then, back to working on them models
Hey! I havnt even started yet
I figure this is as good a place as any to introduce myself. I\'m a new coder/script monkey on TTR, so, er. hello all.
As for interesting things, give me a couple of weeks. Trust me, you won\'t be disappointed. For the time being, I\'m just going to voice a personal opinion; HL2 wasn\'t anything close to dynamic.
Speculate at will, no promises though.
del is the resedent coder lord in terms of torque(until i get a freaking grasp on Torque\'s engine code that is
)
and beleive me, he has some pretty scary things cooking(scary-good)
indeed, speculate at will
I\'m a coder lord? Woo! I guess I missed that memo. Last I checked I was still a code monkey.
Hmmm.... scary-good does sound like an adequate description... c\'mon, make with the speculating! It\'s a new and exciting experience for me to be on a project with an actual fanbase! *chuckles wryly* I guarantee you\'ll be impressed
And HL2 really shouldn\'t be used as a benchmark. I mean, I put a gravity gun into Torque in two weeks, while learning the engine, Torque script, and C++. It really isn\'t all that hard to do the most amazing things. And the bragging about having shaders.... I\'ll stop now. I\'ve got a bit of a sore spot for HL2 for no apparent reason.
o_O wasnt there someone on the team before with the delerium? o_O
welcome anyway
by the way, HL2 isn\'t that dynamic indeed :wacko:
Yeah, Del was the guy who did the victory/loss screens etc. Great artist, pity about the personality.
This is a new and improved Del though
HL2 stinks in my book, therefor I do not even have it in my collection ... period.
its a good game in general imo, but we have stuff that will trounce it so badly
just you people wait
Reno Wrote:its a good game in general imo, but we have stuff that will trounce it so badly
just you people wait
I get a strange sense of power being on the giving side of that statement rather than the receiving side. Maybe that\'s why devs tease fans with vague little things.
glad your getting into the swing of it del